General enemy info:
Very Heavy enemies take up a 2x2 sq and are unaffected by certain movement items.
Contrary to logic, medium enemies are actually classified as light, however physics traps affect them differently as if they were their own weight category. Also Armored Ogres, Mountain Trolls and Earth Lords move less than their lighter counterparts when dealing with physics traps.
Boss enemies are immune to all movement items.
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All items (59)
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- File:ICON Cyclops Heavy.png
- File:ICON Cyclops Medium.png
- File:ICON Cyclops Mesmerizer.png
- File:ICON Cyclops Shaman.png
- File:ICON Flamethrower.png
- File:ICON Lizardman Assassin.png
- File:ICON Lizardman Heavy.png
- File:ICON Lizardman Light.png
- File:ICON Lizardman Ranger.png
- File:ICON Trap MoltenGold.png
- File:ICON Trinket CyclopeanGaze.png
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