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Trap List[]

All distances are measured in sq

Acid Geyser
ICON AcidGeyser
Arcane Dragon
ICON ArcaneBowlingBall
Arrow Wall
ICON Trap ArrowWall
Auto Ballista
ICON Trap AutoBallista
Bank of Archers
ICON Trap ArcherBank
Barricade
Barricade ICO
Boom Barrel Dispenser
ICON BoomBarrelDispenser
Bowling Boulder
ICON Trap BowlingBoulder
Briar Patch
ICON Trap BriarPatch
Brimstone
Brimstone ICO
Ceiling Laser
ICON Trap LightningLaser
Ceiling Pounder
Pounder ICO
Confusion Flower
ICON Trap ConfusionFlower
Dart Spitter
ICON Trap DartSpitter
Decoy
Decoy ICO
Deep Freeze
ICON DeepFreeze
Flip Trap
FlipTrap ICO
Floor Scorcher
ICON Trap FloorScorcher
Giant Flip Trap
Flip WM ICO
Giant Killer Beehive Tree
ICON Trap GiantKillerBeehive
Gravity Pillar
ICON Trap GravityPillar
Grinder
ICON Trap Grinder
Guardian Archer
ICON Archer Guardian
Haymaker
ICON Trap Haymaker
Knight
ICON WarHero Knight
Mega Boom Barrel Launcher
Catapult WM ICO
Molten Gold
ICON Trap MoltenGold
Priestess
ICON WarHero Priestess
Push Trap
PushTrap ICO
Rapid Fire Ballista
ICON Trap RapidFireBallista
Rip Saw
ICON Trap Ripsaw
Saw Blade Launcher
ICON SawBladeLauncher
Shock Zapper
ShockZapper ICO
Snow Blower
ICON Trap SnowBlower
Snow Cannon
ICON Trap AutoSnowGun
Spike Trap
ICON Trap FloorSpikes
Spike Wall
ICON SpikeWall
Swinging Mace
SwingingMace ICO
Tar Trap
TarTrap ICO
Tornado in a Box
ICON Trap TornadoInABox
Wall Blades
WallBlades ICO
Wall Charger
ICON WallCharger
War Outpost
ICON Trap WarOutpost
Window of Butterflies
ICON WindowOfButterflies

*Gold colored traps are only available in the War Scenario maps.



Trap Table[]

Trap Damage Cooldown Duration Uptime Trigger
Delay
Type/Effects Cost Trigger
/
Projectile
Range

Charges
Acid Geyser 15 13 [10] 1 <2> 7% [9%]
<13% [16%]>
.5 Acid - Melted 600 2/2 1
Arcane Dragon 30 [42] 15 ~ ~ 1 Arcane - Magicked 800 ~/~ 1
Arrow Wall 9x9x4 {324}
[13]x9x4 {468}[1]
13 1.2 8.4% .4 Physical
<Fire - Burning>
600 6/14 1
Auto Ballista 75 9 [6] ~ ~ .5 Physical
<Arcane - Magicked>
750 16<23>/~ 1
Boom Barrel
Dispenser
100 15 ~ ~ 1 Physical 900
[750]
Explode Radius:
3 <4.3>
~
Briar Patch[2] 30 <35> dps ~ ~ Constant ~ Physical - Slow 1000
<850>
2/2 ~
Brimstone 12 <40 Arcane> 12<9> ~ ~ 0 Fire - Burning
<Arcane - Magicked>
800 Contact/0 3
Ceiling Laser 19 <13 Fire> dps ~ ~ Constant ~ Lightning -
Electrified/Zapped
<Fire - Burning>
900
[750]
~/100 ~
Ceiling Pounder 85
<x2 to stunned>
10 [6.5] 1 9% [13%] .5 Physical - <Stunned> 500 2/2 1
Confusion Flower 0 12 [9] 3 25% [33%] 0 Distracted 700 5/8
Explode Radius:
3 <4>
1
Dart Spitter 25 [35]
x45 arrows
10 3 <5> 23% <33%> .8 Physical
<Ice - Frozen>
800 6x6x2/11 1
Deep Freeze 35 [44] 11 1 8% .5 Ice - Frozen
<Acid - Melted>
800 6/6 <8/8> 1
Flip Trap Dependent 13 <10> 1 7.7% <9%> .5 Physical - Launched 600
[400}
Contact/0 1
Floor Scorcher 18 [30] 11 1 8% .8 Fire - Burning 750 4/4 <6/6> 1
Gravity Pillar 0 (dependent)
<16 dps>
15 [12] 6 28% [33%] .1 Launched <Physical> 700 26/26 1
Grinder 50 dps 13 [10] ~ 300<500>
dmg dealt
to CD start
0 Physical <Slow> 1000 3/3 1
Guardian Archer 25 Unknown (2?) ~ ~ 0 Physical
<Fire - Burning>
1000 16/16 1
Haymaker 30 [54] dps 10 4 <6> 28% <37%> .5 Physical - Launched 700 2/2 1
Molten Gold[3] 30 18 [12] 6 24% [33%] 0 Physical - Shiny 500 26/26 1
Push Trap Dependent <10> 12 [7] 1 8% [12%] .5 Launched <Physical>
<Stunned>
300 3/3 1
Rip Saw 65 [85]
(Hits twice)
10 <7.5> 1 8% [12%] .75 Physical
<Ice - Frozen>
700 2/2 1
Saw Blade Launcher 20 <+50> 14 5 [8] 26% 36?
[36% 57?]
.2 Physical <Bleed> 650 7/~ 1
Shock Zapper 70 <+14 on death> 2 per charge (14 if charges empty) ~ ~ 0 Lightning - Electrified/Zapped
<Stunned>
800 2.5/2.5 5 [8]
Snow Cannon 1 <3 Acid> 15 3.5 19% <21%> 0 Ice - Frozen
<Acid - Melted>
1000 6/6 [9/9] 1
Spike Trap 50 12 [7] 1 8% [12%] .5 Physical
<Arcane - Magicked>
<Lightning - Electrified/Zapped>
300 2/2 1
Spike Wall 40 [80] 10 1 9% .4 Physical - Launched
<Bleed> <Stunned>
650 3/3 1
Swinging Mace 50 [65] 3 2 <1> 40% <25%> ~ Physical
<Fire - Burning>
1000 2/2 1
Wall Blades 95 [145]
<x2 to Stunned>
10 1 9% .7 Physical <Bleed> 750 3/3 1
Wall Charger 150 [210]
<1.5x to Electrified>
12 1 8% .8 Lightning - Electrified/Zapped
<Stunned>
900 3/3 1
Window of Butterflies 0 <20> 10 3 (+1?) 23% .5 Distracted
<Arcane - Magicked>
700 4x3x3
/4x3x3
1

Key: [ ] denotes full basic upgrades, < > denotes special upgrades. { } denotes sum of previous

  1. (damage per arrow * arrows per volley * number of volleys)
  2. Tipping the Scales DLC
  3. Cold as Eyes DLC

All items (46)

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