- Entrance Doors: 3
- Flyer Entrances: 1
- Exit Rifts: 1
- Waves: 12
- Rift Points: 30 (Nightmare: 15)
- Completion Time (par): 23:00
- Starting Money: 5000
- A full complement of Archer Guardians on the side balconies will kill most things that enter from the north. However, watch out for Gnoll Hunters that try to attack your archers.
- If you Barricade one of the south halls off, the other can be trapped with Swinging Maces.
- A better solution would be to roast them to death with Brimstone
Preparation Track :Untitled
Battle Track :Castlemania