Very Heavy enemy. Short ranged, arcane attack. Weak against head shots and acid damage . Strong against arcane and ice damage. Heals Cyclopes on death. When Cyclops dies, it heals all cyclopes with in 6sq for 30 health.
Tracking Laser:
- 50 Arcane Damage (3 seconds debuff)
- No cooldown
- Radius of 13.3sq and a Disable Duration of 20 seconds (idk know what that is in reference to)
- Ability enter and exit range - 6.6 to 7.3sq (also not sure what that is in reference to)