General trap info - Medium ranged unit committed to defending order rifts. Has 200 health. The regen upgrade stacks with the passive recovery healing.
| Increase Health [+25 health, 225] - 4💀 | Requires killing 50 enemies to unlock |
| Increase Health More [+25 health, 250] - 6💀 | Regenerates Health Over Time [5hp/s] - 6💀 |
| Increase Health Even More [+50 health, 300] - 9💀 | Deals Fire Damage - 6💀 |