General trap info - Medium ranged unit committed to defending order rifts. Has 200 health. The regen upgrade stacks with the passive recovery healing.
Increase Health [+25 health, 225] - 4 | Requires killing 50 enemies to unlock |
Increase Health More [+25 health, 250] - 6 | Regenerates Health Over Time [5hp/s] - 6 |
Increase Health Even More [+50 health, 300] - 9 | Deals Fire Damage - 6 |