Short ranged, AoE, crowd control that pushes enemies. Secondary can be used to pick up light & heavy enemies.
When you use the RMB to pick up enemies, recasting throws them causing damage taken. If instead you switch to another item in your loadout they will drop to the floor and start moving as if nothing ever happened.
You are not currently able to pick up or interact with anything other than enemies.
Reduce mana costs [-5/-5 mana, 25/35] - 5 | Push 500 enemies with Primary |
Reduce mana costs more [-5/-5 mana, 20/30] - 6 | Increase knockback force [+50% launch speed and +77.4% max range] - 6 |
Reduce mana costs even more [-10/-5 mana, 10/25] - 7 | Enemies thrown by secondary attack explode [25 damage in a 4sq radius] - 6 |
Table below needs retesting but should remain relatively accurate.
Size/Distance (sq) |
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Light - 8 [16] |
Medium - 6 [10] |
Heavy - 3 [6] |